Start with the main rules explainer
- Rules, scoring, serving, and walls: how padel points start, when the ball may use the glass, what counts as out, and how doubles rallies are decided.
- Ball in and out rules: first-bounce calls, lines, direct wall or fence contact, second bounces, serves, and out-of-court exceptions.
- Faults and lost point rules: double bounces, net touches, wrong returns, player contact, double hits, service faults, and out-of-court lost points.
- Code of conduct and penalty rules: warnings, point losses, disqualification, time violations, coach sanctions, delays, abuse, attire, and match-area control.
- Ball touches player or equipment rules: body contact, clothing, partner touches, dropped rackets, serve contact, and equipment-related lost points.
- Double hit and carry rules: when a second contact loses the point, when one continuous impact is legal, and why partner touches matter.
- Serve rules and faults: underhand serving, foot faults, let serves, second serves, and the side-fence fault.
- Return of serve rules: required bounce, correct receiver, receiving order, net-cord serves, readiness, and common return disputes.
- Wall rules: glass, fence, and rebounds: the bounce sequence behind legal wall play, own-glass defence, and out-of-court questions.
- Out-of-court play rules: when players may leave the court, what safety authorization requires, and how side exits, gates, and end walls change the ruling.
- Scoring, golden point, and tiebreaks: deuce, advantage, deciding points, sets, tiebreak serve order, and format variations.
- Match formats and set rules: best of three sets, short sets, deciding-set options, match tiebreaks, and format mistakes.
- Tiebreak rules explained: when a tiebreak starts, first-to-seven scoring, two-point margins, service order, receiving order, and match tiebreak variations.
- Warm-up and coin toss rules: pre-match choices, first server and receiver, the 3-minute courtesy rally, and restart warm-ups.
- Change of ends and rest period rules: odd-game changeovers, tiebreak side changes, timing limits, end-of-set breaks, and forgotten-change corrections.
- Referee decisions and appeals explained: umpire rulings, let requests, interference calls, conduct penalties, correction of mistakes, and when formal protests depend on competition rules.
- Net rules and interference: net touches, reaching over, player contact, obstruction, hindrance, and replayed points.
- Let rules and replay points: service lets, receiver-not-ready calls, outside interruptions, accidental interference, and when officials replay the point.
- Doubles positioning and rotation: service order, receiving order, switching sides, net control, and left-right roles.
- Racket, ball, and equipment rules: legal racket dimensions, wrist cords, approved balls, ball changes, clothing, shoes, devices, and equipment disputes.