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NHL ice hockey · 2025–26 rules

A delayed penalty postpones the whistle, not the decision.

Published

When the team that committed a penalty does not control the puck, the referee normally signals the call and lets play continue so the other team keeps its opportunity. Play ends when the offending team gains control or another stoppage occurs. The assessed penalty, the score and the next face-off then depend on the class of penalty and what happened during the delay.

Quick ruling: under NHL Rule 15.1, an offence by the team in control brings an immediate whistle. An offence by the team without control brings a raised-arm delayed call; the whistle follows when that team gains control. A mere touch, deflection or goalkeeper rebound is not necessarily control.
Scope

The governing rule and version used here

This page applies the National Hockey League Official Rules 2025–2026, principally Rules 15–23, 26, 38 and 60.3, plus the NHL glossary and penalty tables. It covers NHL ice hockey, not IIHF tournaments, NCAA hockey, USA Hockey or Hockey Canada games.

The 2025–26 book was still the latest rulebook linked from the NHL's official Video Rulebook page when this page was checked on 27 August 2026. The NHL had not yet posted a 2026–27 rulebook there. Recheck the appointed book when the next edition appears; the season label matters more than visual similarity between competitions.

Two different delays

Rule 15 and Rule 26 solve different problems

  • Delayed calling of a penalty, Rule 15: play remains live after the referee signals a penalty against the team without puck control. This is the familiar raised-arm sequence in which the non-offending team may replace its goalkeeper with an extra attacker.
  • Delayed penalty time, Rule 26: a third penalized player goes to the box, but that player's penalty clock cannot start while two teammates' time penalties are already being served. A substitute stays on the ice so the team is not reduced below three skaters.

Broadcasts often call both a “delayed penalty.” First decide whether the delay concerns the whistle or the start of penalty time.

Whistle test

Control, not the first contact, ends the attacking chance

NHL Rule 15.1 tells the referee to stop immediately if the offending side controls the puck. If the offending side does not control it, the referee signals and waits until that team gains control.

The NHL glossary defines control as propelling the puck with the stick, hand or feet. It also says completion of the play requires the puck to come under an opponent's control or be frozen. Contact with a defender's body or stick, a deflection off the goal or boards, and a rebound from the goalkeeper do not by themselves complete the play. That is why a defending stick can nick a pass without causing the delayed-call whistle.

Practical distinction: “The defender touched it” and “the defending team controlled it” are different findings. The referee judges whether the puck was actually brought under control.
Penalty classes

The foul-specific rule determines the sanction

NHL Rules 16–23 define the consequences. They are not a universal severity ladder that the referee may apply to every foul; the rule for the named infraction states which classes are available.

  • Minor: two minutes with no substitute. A bench minor also creates a two-minute shortage, served by a non-goaltender designated by the coach through the captain (Rules 16–17).
  • Double-minor: four minutes with no substitute, administered as two minor penalties for goal-expiration purposes (Rule 18 and Table 12).
  • Major: five minutes with no substitute. An opponent's goal does not end it. A major does not automatically mean ejection in every case; Rule 20.4 identifies when a game misconduct must accompany it.
  • Misconduct: the player is removed for ten minutes, but a substitute may enter immediately. The team is not short-handed unless a separate minor, major or match penalty was also assessed (Rule 22).
  • Game misconduct: the player is removed for the rest of the game, with a substitute permitted. Any accompanying time penalty still controls when the replacement may enter (Rule 23).
  • Match penalty: the player is removed for the rest of the game, a substitute may enter after five minutes, and the player is automatically suspended from further competition until the Commissioner rules (Rule 21).
Goal during the delay

A goal does not erase every signaled penalty

Rules 15.2–15.4 apply different results:

  • One signaled minor: if the non-offending team scores before the whistle, the goal counts and that minor is not imposed.
  • Two or more signaled minors: one minor is washed out; the offending captain designates which remaining minor penalties are assessed.
  • Signaled double-minor: the goal removes one two-minute portion and the player serves two minutes (Rules 15.3 and 18.2).
  • Signaled major or match: the goal counts and the penalty is still imposed in the normal manner.
  • Team already short-handed by a minor or bench minor: the new signaled penalty is assessed and the first existing minor—the one with the least time on the clock—terminates under Rule 16.2.
  • Team short-handed only by a major or match: if the further signaled call is a minor or bench minor, the goal means that further minor is not imposed; the major or match time continues.

A delayed penalty shot has additional administration under Rule 15.4. Use the penalty-shot explainer rather than applying the single-minor shortcut to it.

Goal on a running penalty

Rule 16 asks two questions

For an opponent's goal to terminate time already on the clock, the scored-against team must be numerically short-handed and must be serving a minor or bench minor. If both tests are met, the minor with the least time remaining ends. Coincidental penalties do not make either team short-handed for this test.

A major continues after a goal. A goal scored on a penalty shot does not release a player from an existing minor. With a double-minor, a goal can end the active two-minute portion and start the second; the player may therefore remain in the box even though one portion ended.

High-sticking

Blood is evidence of injury, not the whole test

For NHL high-sticking, Rule 60.2 supplies the minor for prohibited stick contact above an opponent's shoulders. Rule 60.3 supplies a double-minor when that contact causes injury “in the manner of drawing blood or otherwise.” The NHL glossary likewise cautions that visible blood is not required for an injury finding.

The referee may review a called high-sticking double-minor, but is not required to. The review is focused on confirming or rescinding the original call, particularly whether the penalized player's stick caused the apparent injury. “There was blood, so it must be four” is therefore incomplete: legal responsibility and injury still have to be established under the rule.

Coincidental penalties

Equal calls do not always produce the same manpower

Under Rule 19.1, one minor to one player from each team at the same stoppage, with no other penalties in effect and visible on the clocks, is served four-on-four. If at least one team was already short-handed by a time penalty, equal coincidental minors are instead matched with immediate substitutions and do not alter on-ice strength.

For multiple penalties, Rule 19.5 directs officials to cancel as many major and match penalties as possible first, then as many minor, bench-minor and double-minor penalties as possible. The unmatched differential is served and displayed. Players serving matched time may still have to remain in the box until the first stoppage after their time expires.

There is also a last-five-minutes and overtime exception. Under Rule 19.4, when a minor or double-minor to one team and a major or match to the other leave a three-minute or one-minute differential, that differential is served immediately as a major. The dedicated coincidental-penalties guide handles longer ledgers.

Third player in the box

Rule 26 preserves the three-skater minimum

If two players from one team are already serving penalties and a third is penalized, the third player must go to the penalty bench immediately. The third penalty's time waits until one of the first two penalties has elapsed, while a substitute remains on the ice.

This does not excuse the third penalty; it queues its clock. Release order can also wait for a stoppage because the team may not yet be entitled to add a skater. The arena clock therefore may not show every player physically sitting in the box.

Face-off

The restart is usually in the offending team's end

Under Rule 15.5, when the stoppage puts one or more penalties on one team's penalty clock, the next face-off is normally at one of the two face-off spots in that team's end zone. The rule lists three exceptions:

  1. A penalty assessed after a goal: center ice.
  2. A penalty assessed at the end or start of a period: center ice.
  3. The defending team is penalized and attacking players enter the zone beyond the outer edge of the end-zone face-off circle: neutral zone.

If both teams are penalized or no time goes on one team's clock, do not assume the ordinary power-play face-off rule applies; the full face-off and coincidental-penalty provisions determine the spot.

Video review

Replay is limited; it is not a general penalty appeal

  • Major penalties: Rule 20.6 requires on-ice review of every assessed major except fighting. The referees may confirm, reduce or rescind their call.
  • Match penalties: Rule 21.5 requires on-ice review, with the same three possible outcomes.
  • High-sticking double-minor: Rule 60.3 makes review optional and narrowly focused on the original call and the responsible stick.
  • Puck-over-glass delay of game: Rule 38.2(d) permits a coach's challenge of the Rule 63.2(iii) minor only to establish a prior deflection off a player, stick, glass or boards; it is not available to re-argue a judgment call.

Rule 38 does not create a broad coach's challenge for an ordinary hooking, holding or tripping minor. On-ice review and any later supplementary discipline are separate processes; a later fine or suspension does not rewrite the game's score or manpower.

Worked case 1

A defender gets a stick on the pass

Situation: White controls the puck during a delayed hooking call against Blue. Blue's stick deflects a cross-ice pass, but White collects it and keeps attacking.

NHL 2025–26 ruling: play continues. Under Rule 15.1 and the glossary, mere contact or deflection is not completion of White's play; Blue has not yet gained control.

Worked case 2

A goal follows a signaled minor

Situation: Blue is at full strength when a Blue player trips an opponent. White retains control, adds an extra attacker and scores before Blue gains control.

NHL 2025–26 ruling: the goal counts and the single signaled minor is not imposed under Rule 15.2. This is not a power-play goal ending time already on the clock; it is a delayed minor being washed out before assessment.

Worked case 3

A goal arrives during a delayed five-on-three

Situation: Blue is already short-handed by two minors. The referee signals another Blue minor, and White scores before Blue gains control.

NHL 2025–26 ruling: the goal counts, the existing minor with the least time remaining terminates, and the new signaled minor is assessed. Rule 15.4 prevents the goal from simply erasing the new call.

Worked case 4

One minor each at an even-strength stoppage

Situation: at five-on-five with no penalty time showing, one player from each team receives a minor at the same stoppage.

NHL 2025–26 ruling: both players serve the time and the teams skate four-on-four. The result could differ if another time penalty were already causing a team to be short-handed, which is why “the calls cancel” is an unreliable shortcut.

Decision path

How to read the entire sequence

  1. Name the ruleset and season. This page's answers are NHL 2025–26 answers.
  2. Identify puck control when the foul occurs. Offending-team control means immediate whistle; otherwise signal the delayed call.
  3. Track how play ends. Distinguish actual control from a touch, deflection or rebound.
  4. Classify each penalty separately. Record player or bench, team, class, duration and time.
  5. Apply any goal. Decide whether it occurred during the delay or against time already running, then use Rules 15, 16 and 18.
  6. Match coincidental time. Use Rule 19 before calculating manpower and clock display.
  7. Queue a third same-team penalty if necessary. Rule 26 may delay its start.
  8. Set review and restart. Check the narrow review provisions and Rule 15.5 face-off exceptions.
Common mistakes

Five shortcuts that fail

  • “Any defensive touch ends the delayed call.” The NHL requires control, not contact alone.
  • “A goal cancels the penalty.” That can be true for a single delayed minor, but not for a major, match, every double-minor portion or every already-running sequence.
  • “A misconduct makes the team short-handed.” A misconduct alone permits an immediate substitute.
  • “Equal penalties always cancel.” Players can still serve time, and manpower depends on the other penalties in effect.
  • “Every penalty can be challenged.” NHL video review is available only in specified situations.
Official references

NHL sources and effective version

Checked against the NHL Official Rules 2025–2026 and the NHL's live rules page on 27 August 2026. That remained the NHL's latest posted book; a 2026–27 edition had not yet replaced it. IIHF, NCAA, USA Hockey, Hockey Canada and local competition rules may differ and are not blended into these rulings.