Football rules in five minutes
Rules baseline: The IFAB Laws of the Game 2026/27. Competition rules may modify permitted items such as match length, substitutions, video review, and return substitutes.
- Objective: score more goals than the opposition by getting the whole ball over the goal line, between the posts and under the crossbar, without an attacking offence.
- Players, field, and equipment: each team may start with up to 11 players, including a goalkeeper, on a marked rectangular field; players need a shirt, shorts, socks, shinguards, and footwear.
- How play begins: a kick-off starts each half and restarts after a goal; opponents remain in their own half and outside the centre circle until the ball is in play.
- Possession: there is no turn limit—teams keep the ball through legal passes, dribbles, and challenges until it goes out, a foul stops play, or the opponents win it.
- Scoring: each valid goal counts once; offside, handball, a foul, or the ball leaving play earlier can prevent or cancel a goal.
- Length and winner: the standard adult match is two 45-minute halves plus allowance for time lost; competition rules decide whether a draw stands or extra time and penalties find a winner.
- Main offences: offside, deliberate or otherwise punishable handball, careless or reckless challenges, serious foul play, dissent, and delaying restarts lead to free kicks and possible cards.
- Restarts and penalties: play resumes with a kick-off, throw-in, goal kick, corner kick, dropped ball, free kick, or penalty kick according to why and where it stopped.
- Competition differences: substitution numbers, VAR use, concussion protocols, sin bins, extra time, shootouts, and some field or match-duration limits come from the competition, not a universal match format.
- Go deeper: read offside, handball, fouls and cards, restarts, and all football explainers.