Badminton — BWF Laws 9 and 14
An attempted return counts as being ready.
The server may not deliver before the receiver is ready, but the receiver cannot try to return the serve and then claim unreadiness. The BWF Laws pair protection against a quick serve with a rule against undue delay by either side.
Quick ruling: if the server serves before the receiver is ready, it is a let: the rally does not count and the same server serves again. If the receiver attempts to return the service, the receiver is considered ready.
Decision path
Reconstruct the service in order
- Were the correct server and receiver in the correct service courts?
- Had the receiver become ready before the server delivered?
- Did the receiver attempt to return the service?
- Was either side causing undue delay once both were ready?
- Did a separate service fault occur during the delivery?
- If a let applies, who served last and therefore serves again?
Early service
The server must wait for readiness
BWF Law 9.4 says the server shall not serve before the receiver is ready. Law 14.2.1 supplies the consequence: it is a let when the server serves before the receiver is ready.
A let does not award either side a point. Under Law 14.3, play since the last service does not count and the player who served last serves again. The existing score and service entitlement remain in place.
Attempted return
Trying to play the serve settles readiness
Law 9.4 expressly states that the receiver is considered ready if a return of the service is attempted. A receiver who swings at, reaches for, or otherwise attempts to return the delivered shuttle cannot rely on the receiver-not-ready let after seeing the outcome.
This prevents a conditional claim: a player cannot treat a successful return as live but call for a let when the attempted return misses. The observable attempt establishes readiness for that service.
No undue delay
Readiness is not permission to stall
Law 9.1.1 says neither side shall cause undue delay to the delivery once server and receiver are ready. It also specifies that delaying the start of service after the server completes the backward movement of the racket head is undue delay.
The protections are reciprocal. The server cannot rush an unready receiver, and the receiver cannot repeatedly withhold readiness as a tactic. In an officiated match, the umpire manages delay and misconduct under the applicable Laws and technical-official instructions.
Start of service
Preparation is different from delivery
Once the players are ready, Law 9.2 defines the start of service as the first forward movement of the server's racket head. Law 9.3 says the service is delivered when the racket hits the shuttle or the server misses it while attempting to serve.
These definitions help order the facts, but readiness must exist before the serve is delivered. A server should not use a sudden action to manufacture uncertainty about whether the receiver had time to become ready.
Other service faults
Readiness does not legalise the delivery
When a receiver attempts a return and is therefore considered ready, the service is still judged against all of Law 9. Feet, service-court position, release, initial base contact, the 1.15-metre limit, continuous forward motion, and shuttle flight can still produce a service fault.
Law 14.2.2 separately provides a let if, during service, the receiver and server are both faulted. That is a different basis from an early serve and should not be used when the facts show only one side committed a fault.
Doubles
Identify the correct receiver first
In doubles, the correct receiver is the player diagonally opposite the correct server under Law 11. The partners may stand anywhere within their respective courts during delivery provided they do not unsight the opposing server or receiver.
A readiness dispute concerns the correct receiver. If the receiver's partner hits the served shuttle, Law 13.2.3 makes that a fault; partner contact is not a substitute return that repairs an incorrect receiving sequence.
Without an umpire
A player may call a let when no umpire is present
Law 14.1 allows a let to be called by the umpire or, if there is no umpire, by a player. In self-officiated play, the best practice is to stop immediately, state that the receiver was not ready, and replay with the same server rather than finishing the rally and making a result-dependent claim.
The law does not prescribe one universal readiness gesture. Competition instructions may add procedures, but players should use clear communication and avoid creating delay.
Worked calls
Common readiness outcomes
- Let: the receiver is still resetting and makes no attempt as the server delivers early.
- Live service: the receiver reaches for the shuttle and misses, then says they were not ready; the attempted return counts as readiness.
- Service fault: the receiver is ready and attempts a return, but the server's delivery breaks Law 9.
- Let: during the service, both server and receiver are faulted under Law 14.2.2.
- Delay issue: both players are ready but one side intentionally postpones delivery; the umpire deals with undue delay rather than granting a tactical replay.
Official references
Source material